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The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
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Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
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 Ookami, Kotaishi (Jutsu List)

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Genin

Merasu
Merasu
Male Posts : 45
Ryo : 9003

Character sheet
Chakra:
Ookami, Kotaishi (Jutsu List) Left_bar_bleue100/100Ookami, Kotaishi (Jutsu List) Empty_bar_bleue  (100/100)

Ookami, Kotaishi (Jutsu List) Empty
PostSubject: Ookami, Kotaishi (Jutsu List)   Ookami, Kotaishi (Jutsu List) EmptyFri Apr 13, 2012 8:47 pm

Academy Jutsus

Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: /
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.

Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.

Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: /
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.

Clan - Bloodline Jutsus

Name: Lycanthropy
Canon/Custom: Custom
Rank: D-S
Element: None
Type: Ninjutsu
Range: Self
Description: Requires no handseals. User must charge up for one post if they're ranked Special Jounin or lower. Jounin or higher can shapeshift within a post. This jutsu allows an Ookami to take on the form of a werewolf, imparting to him quicker reflexes and heightened combat facilities. The abilities of this jutsu are based on the Ookami's rank:

D: At this moment you've just begun using Lycanthropy so you're not skilled. Your strength, speed and reflexes are only increased by 10%. It lasts 3 posts.
C: You're still having trouble staying in your Lycanthropy mode but you're getting better. Your strength, speed and reflexes are now increased by 20%. It lasts 5 posts.
B: Training pays off. You're now finally getting the hang of it. Your strength, speed and reflexes are now increased by 30%. It lasts 7 posts.
A: To the Ookami you're now considered as a full flegded pack member that can stand ground against opponents. Your strength, speed and reflexes are now increased by 40%. It lasts 10 posts.
S: This amount of skill is seen rarely within the Ookami. They say that these kind of Ookami only appear once in a while. Your strength, speed and reflexes are now increased by 50% It lasts 12 posts.

Name: Lycan's Howl
Canon/Custom: Custom
Rank: D
Element: /
Type: Ninjutsu
Range: 0-5m
Description: The user gathers chakra into the mouth and releases it into a powerful howl. The howl is both loud and powerful and can knock an opponent onto the ground if used in close range (0-3 meters). If used within close range (0-3 meters) damage is done to the eardrums of the target, causing ringing in the ears and disorientation. Other than defensive properties the howl can also be used to notify other Ookami within a 500 meters of the user's presence.

Name: Fury
Canon/Custom: Canon
Rank: C
Element: None
Type: Ninjutsu
Range: /
Description: The user goes into a bloodthirsty frenzy, attacking many foes with a raging fervor. Their senses are increased 20% for three posts. Five post cooldown.
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Ookami, Kotaishi (Jutsu List)

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