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Village News
The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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 Hitori Riezin Techinique List

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AuthorMessage
Genin

Hitori Riezin
Hitori Riezin
Posts : 150
Ryo : 12350

Character sheet
Chakra:
Hitori Riezin Techinique List Left_bar_bleue175/180Hitori Riezin Techinique List Empty_bar_bleue  (175/180)

Hitori Riezin Techinique List Empty
PostSubject: Hitori Riezin Techinique List   Hitori Riezin Techinique List EmptyThu Jun 02, 2011 6:36 pm

Name: Chakra Sight
CanonCustom: Custom
Rank: E
Element: N/A
Type: Ninjutsu
Range: N/A
Description: Passive, active at the beggining of every topic. Hitori see's in a 320 degree view with chakra, everything in his world in a light blue. He cannot see color, or the sky. He can see with prefect detail for 1.5 miles, but nothing past. his blind spot is a forty degree range behind his head.



Name: Entrapped Within Hate
Canon/Custom: Custom
Rank: D
Element: Katon
Type: Ninjutsu
Range: Short/Medium/Long
Description: The user can create a wall of flame, maxing out in size at fifty feet long and high. The wall can also be created in a circle to create a cage like effect. The fire has no actual properties other than being fire, 1,300 °C. This jutsu requires a charge time. Yet it does have a four post cool down. The fire has a five post duration.

Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: Canon
Rank: D
Element: N/A
Type: Ninjutsu
Range: Close to medium range
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (Once per topic)

-Hitori dissapears in a puff of ash-





Name: Tiger Pellets
Canon/Custom: Custom
Rank: D
Element: Doton
Type:Ninjutsu
Range:Short/Medium/Long
Description:
No handseals. No charge time. Hitori's hands are covered in flame. On his hands the fire is intangible, but can fire off small tiger head shaped blasts of fire (Eight per post). The blasts have the physical force of a normal strength punch, and can cause mild burns where they hit. Duration of five posts, cooldown of one.

Name: Great Fireball technique
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: Medium Range
Description: No handseals. A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. This technique apparently requires more than average chakra reserves and most genin should not be able to do this technique. The Fireball can get as large as ten meters across an is powerful enough to cause a large crater where it hits, and cause powerful burns on contact with person. However it is still weaker than the Uchiha version.




Name: Doton: Retsudo Tenshō (Earth Release: Tearing Earth Turning Palm)
Canon/Custom: Canon
Rank: C
Element: Earth
Type: Ninjutsu
Range: 10 meters
Description: This technique needs handseals. This technique causes a 10 meter x 10 meter area of the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. While not necessarily causing death, this jutsu does cause extreme pain and can cause suffocation if not evaded or escaped within the time allotted. This technique is much more damaging if used in rocky mountainous areas, or inside a cave. The rate at which the earth folds in upon itself depends on the user, and leaves the enemy with a set time to escape based on the user's rank:

Genin - 2 m/s, 5 seconds for enemy to evade
Chuunin - 3.5 m/s, 3 seconds for enemy to evade
Special Jounin - 5 m/s, 2 seconds for enemy to evade
Jounin - 7.5 m/s, 1.5 seconds for enemy to evade
Kage - 10 m/s, 1 second for enemy to evade

If the attack does successfully entrap the opponent, crushing force is dealt, resulting in hairline fractures upon most of the bones, which cause some the movement of the enemy to be hampered by 10%. This effect is stackable, so if the opponent is caught in the technique twice, they will have 20% movement speed deducted. In order to escape from the snare of earth, the opponent must use a D-rank raiton or any other C-rank technique or higher in order to disrupt the flow of chakra through the earth. (4 post cooldown)






Name: Hell Tiger Enhancement
Canon/Custom: Custom
Rank: C
Element: Katon
Type: Ninjutsu
Range: Short
Description: No handseals, no charge time. The user is engulfed in flames (extending two inches off their body), that cannot harm the user or anything on the user when activated. The user's physical stat's are effectively enhanced 1.5x. The user also gains tiger strips covering their entier body. Duration of five posts, cooldown of 4.

Name: Great Dragon Fire Technique
Canon/Custom: Canon
Rank: B
Element: Katon
Type: Ninjutsu
Range: Short/Medium/Long
Description: Handseals. The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. Maximum of three at a time. Cooldown of five posts. However it is still weaker than the Uchiha version.

Name: False Darkness
Canon/Custom: Canon
Rank: B
Element: Raiton
Type: Ninjutsu
Range: Short/Medium/Long
Description: Charge time equal to handseal. Emits lightning in the shape of a spear, which then pierces the enemy. The spear can be any length. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies (Up to ten). This makes it nearly impossible to evade. They move at approximately 10 meters a second. Five post cooldown.

Name: Great Hell Tiger Jutsu
Canon/Custom: Custom
Rank: A
Element: Katon
Type: Ninjutsu
Range: Short
Description:Charge time. The user is engulfed in flames (extending ten inches off their body), that cannot harm the user. Flames can cause first degree burns on contact (Each successive post they remain in contact with the flames the burn level increases, finishing at fourth degree burns. Where they level of burn remains the same.). The user's physical stat's are effectively enhanced 5x. The user also gains tiger strips covering their entire body and fangs. The user also has a very powerful roar that can cause a tiny wind gusts, like a breeze against your face type strength. Duration of eight posts, cooldown of seven. After this jutsu is finished for five posts the user's physical stats are reduced 1.5x and they have mild burns on their hands and chest.


Last edited by Hitori Riezin on Fri Sep 30, 2011 2:28 pm; edited 4 times in total
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Genin

Hitori Riezin
Hitori Riezin
Posts : 150
Ryo : 12350

Character sheet
Chakra:
Hitori Riezin Techinique List Left_bar_bleue175/180Hitori Riezin Techinique List Empty_bar_bleue  (175/180)

Hitori Riezin Techinique List Empty
PostSubject: Re: Hitori Riezin Techinique List   Hitori Riezin Techinique List EmptyWed Sep 28, 2011 10:11 pm

Under Approval


Last edited by Hitori Riezin on Fri Sep 30, 2011 12:23 pm; edited 1 time in total
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Genin

Hitori Riezin
Hitori Riezin
Posts : 150
Ryo : 12350

Character sheet
Chakra:
Hitori Riezin Techinique List Left_bar_bleue175/180Hitori Riezin Techinique List Empty_bar_bleue  (175/180)

Hitori Riezin Techinique List Empty
PostSubject: Re: Hitori Riezin Techinique List   Hitori Riezin Techinique List EmptyThu Sep 29, 2011 8:13 pm

Name: Landscape Destruction Technique
Canon/Custom: Custom
Rank: B
Element: N/A
Type: Taijutsu
Range: Long
Description: Charge time of only one post. The user focuses a amount of chakra into their fist and then with a punch expels the chakra outward to create a destructive ripple or pulse. This ripple or pulse will flow for a distance depending on the amount of chakra in the fist at the point of expelling. The destruction caused is depicted to be very similar in the picture shown. It causes shown damage in a pulse outwards, travelling at 12 meters a second.
If the attack hits a human being or an animal, then the chakra simply propels them forward. The distance would be half that of the pulse, and sends them flying at only 2 meters a second. The chakra propelling them the said distance. The chakra also causes small bleeding out the eyes, ears, mouth and nose to make it look like more damage has been caused then there really was. The chakra has not violent force behind it when hitting a person, causing them no harm.


30 chakra: 50 meters

40 chakra: 100 meters

50 chakra: 200 meters

60 chakra: 400 meters

70 chakra: 600 meters

80 chakra: 800 meters

90 chakra: 1 km

100 chakra: 1.2 km

110 chakra: 1.6 km

120 chakra: 1.8 km

130 chakra: 2 km

140 chakra: 2.4 km

150 chakra: 2.6 km

160 chakra: 2.8 km

170 chakra: 3km

+ .2 km for every more 10 chakra
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Genin

Takeshi
Takeshi
Male Posts : 2435
Ryo : 20350

Character sheet
Chakra:
Hitori Riezin Techinique List Left_bar_bleue260/260Hitori Riezin Techinique List Empty_bar_bleue  (260/260)

Hitori Riezin Techinique List Empty
PostSubject: Re: Hitori Riezin Techinique List   Hitori Riezin Techinique List EmptyFri Sep 30, 2011 6:24 am

  • Remove "Ultimate Punch Technique" until it is officially approved in the shop

  • Chakra Sight - Update this to the full version you have approved

  • Tearing Earth Turning Palm - Change this to the official version posted in the database, I shall include the code for you

    Code:

    [b]Name:[/b] Doton: Retsudo Tenshō (Earth Release: Tearing Earth Turning Palm)
    [b]Canon/Custom:[/b] Canon
    [b]Rank:[/b] C
    [b]Element:[/b] Earth
    [b]Type:[/b] Ninjutsu
    [b]Range:[/b] 10 meters
    [b]Description:[/b] This technique needs handseals. This technique causes a 10 meter x 10 meter area of the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. While not necessarily causing death, this jutsu does cause extreme pain and can cause suffocation if not evaded or escaped within the time allotted. This technique is much more damaging if used in rocky mountainous areas, or inside a cave. The rate at which the earth folds in upon itself depends on the user, and leaves the enemy with a set time to escape based on the user's rank:

    Genin - 2 m/s, 5 seconds for enemy to evade
    Chuunin - 3.5 m/s, 3 seconds for enemy to evade
    Special Jounin - 5 m/s, 2 seconds for enemy to evade
    Jounin - 7.5 m/s, 1.5 seconds for enemy to evade
    Kage - 10 m/s, 1 second for enemy to evade

    If the attack does successfully entrap the opponent, crushing force is dealt, resulting in hairline fractures upon most of the bones, which cause some the movement of the enemy to be hampered by 10%. This effect is stackable, so if the opponent is caught in the technique twice, they will have 20% movement speed deducted. In order to escape from the snare of earth, the opponent must use a D-rank raiton or any other C-rank technique or higher in order to disrupt the flow of chakra through the earth. (4 post cooldown)

  • Body Flicker - Update this to the version in the database.

    Code:

    [color=#a51832]Name:[/color] Shunshin no Jutsu (Body Flicker Technique)
    [color=#a51832]Canon/Custom:[/color] Canon
    [color=#a51832]Rank:[/color] D
    [color=#a51832]Element:[/color] N/A
    [color=#a51832]Type:[/color] Ninjutsu
    [color=#a51832]Range:[/color] Close to medium range
    [color=#a51832]Description:[/color] This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (Once per topic)

  • Great Fireball - This is a clan ninjutsu for the Uchiha, consult another ADMIN about this to see if you can still have it or if it must be replaced

  • Great Dragon Fire Technique - This is a clan ninjutsu for the Uchiha, consult another ADMIN about this to see if you can still have it or if it must be replaced
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